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3241  General / HvZ General / Re: Does anyone train for HvZ? on: January 20, 2010, 10:31:55 PM
I juggernaut, so whilst watching the Daily Show and Colbert Report at night, I'm holding my vulcans one-handed to improve endurance.

Also, I work on speed-reloading.

Oh, and I do the whole "You Talkin To Me?!?!?" bit in front of a mirror to get some confidence.
3242  Playing / HvZ Tactics / Re: Zombie Tactics! on: January 20, 2010, 10:24:07 PM
I was on patrol with a group last semester (you know, to give the undead a chance) when a kid threw himself out of these elevated bushes.

Let me put this in perspective:
+ He was hiding there for 2 hours before we showed up
+ If he missed, he was looking at a 8 foot faceplant into the pavement
+ He took out 2 humans

That took some rocks.

In other words, if you have some freetime and cajones grande, ambushes are your friend.
3243  General / HvZ General / Re: Good squad composition? on: January 20, 2010, 10:11:27 PM
Person 3's Raider is your heavy weaponry, along with the RF-20, though I would wonder why you'd have a Longstrike as a secondary? I've not handled one myself, but they appear, well, long. I'd assume it'd be a primary weapon for someone with a Recon/Mav secondary.

Pic (better ones at nerfhaven): http://lh3.ggpht.com/_BnKz5kRqoB4/S0NYaQMejDI/AAAAAAAABEU/ppePDIIR6y0/s800/ls%20box%20inside.jpg

The barrell is unnecessary. Leave it off and you're  good to go.

A word to the wise: the Longstrike can use the 35-cap drum and has 35 ft ranges out of the box. Make it your primary if you aren't packing a Vulcan or some other modded heavy.
3244  Playing / Equipment & Toys / Re: Best Machine Gun on: January 20, 2010, 09:47:11 PM
Juggernaut here.

The Vulcan is the best, handsdown.
Here is how you handle the concealment problem:
+ Saw off the barrell (Actually, do it anyway, cause that stops most of the jammage)
+ Get yourself a military backpack if you use 1, a duffle if 2

Batteries= Dollar store
Bulky= See above, Cardio

Also, you can either tap out a single shot to conserve ammo or go for 3 darts-per-second glory (6 if dual wielding  Cool)
3245  Playing / Equipment & Toys / Re: The Unjammable Blasters List on: January 20, 2010, 09:30:09 PM
Personally, I rock 2 Vulcans like the beast I am.
Normally, yes, they do jam.

However, saw off the barrell and add a empty-chain catcher, and it'll never jam again.
3246  Playing / Equipment & Toys / Re: Carrying Ammo on: January 20, 2010, 09:23:55 PM
If your batshit paranoid like me, have one dart per every minute of time you'll be out of a safe area.
Heres what I got:

2 Vulcans with 4 chains
2 Nitefinders (loaded and primed, naturally)
1 PVC Blowgun
22 loose darts
May carry a sock or two

If I ever needed more than 122 darts, I would be running like hell anyway.
3247  General / Specific Games / Re: GA Tech HvZ on: December 08, 2009, 03:45:06 AM
Texas Aggie here, marveling at your rule modding skills.

Yeah, so tu (Uni. Of Tx to you) doesn't have HvZ... Maybe they could jack your idea?

What with this being Aggieland, and students campaigning for concealed carry (IRL  Undecided), the 2nd ammendment applies to Nerf  Wink

It's end of day one here, 67ish Zombies out of 612 players.

Good luck.
3248  General / Specific Games / Re: Purdue Original Zombie concerns on: December 08, 2009, 03:37:50 AM
 Shocked

So beautiful...
In addition, have another 5 which you give to the longest lasting humans and another 5 to the zombies with highest kill numbers.
Like trophies and such.

Then next game, they could wear that as bling.
3249  Playing / Equipment & Toys / Re: Bandannas on: December 08, 2009, 03:32:40 AM
Those look legit, only prob is we'd get lynched (LITERALLY) for wearing tu colors here...

Everybody just wears wat dey got...

I didn't have a bandana, so at the moment I'm rockin' a tie...

Classy as $hit.  Wink

Gig 'em!
3250  Playing / Equipment & Toys / Re: Naming your weapons. on: December 08, 2009, 03:26:59 AM
Im naming my Vulcan either BAMF or My Works...

If I get another one and Juggernaut, I'll rename em' Jon and Steven.
3251  Playing / Equipment & Toys / Re: Raider/Beserker vs Vulcan on: December 08, 2009, 03:11:52 AM
As my quote should tell ya, I am Vulcan first, second, and last.
Vulcans can be modded in so many ways, its not even funny.

Keep in mind, Zombies have to get in reeeaaal close to kill ya, and they tend to get sneaky, like jumping headfirst out of a bush 10 ft in the air with the hopes of killing someone (or themselves if they crash to the pavement). In most scenarios I have encountered thus far, the things that matter most are rate of fire, ammo supply, and ability to get off a shot in a hurry, all of which the Vulcan has in spades.

The Vulcan: "When you absolutely, positively got to kill every m*****f***** in the room, accept no substitutes."
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All opinions expressed on this web forum are those of the individual authors and not of Gnarwhal Studios INC.

"Humans vs. Zombies" and "HvZ" ® 2005-2012 Gnarwhal Studios INC.
HVZ SOURCE is a project created by Chris Weed (Dreamer of Dreams), Brad Sappington, Joe Sklover, Justin Quick,
Trevor Moorman, Max Temkin, and Ben Beecher.



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