April 19, 2014, 11:06:01 am *
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 1 
 on: Today at 09:14:56 am 
Started by TheSilverhead - Last post by bbdude101
Right right, makes sence. Thanks for the help.

 2 
 on: Today at 06:11:40 am 
Started by impact36inc - Last post by Sixth Kira
@Toruk: Something I'm curious as to - in your game, are zombies (once in melee range) allowed to force guns aside for a tag?

 3 
 on: April 18, 2014, 11:46:34 pm 
Started by TheSilverhead - Last post by torukmakto4
In practice, there is no voltage disparity. Both cell types deliver roughly the same voltage into a load that is reasonable for both (perhaps fresh alkalines would make the first seconds of revving faster, to no benefit). 1.5V for alkaline cells is not a "nominal voltage" per rechargeable battery standards and I have always compared alkaline and nickel batteries by cell count, i.e. a 4 cell pack, not by 4.8V versus "6.0V" and the like.

Even consumer-grade NiMH cells have a MUCH lower internal resistance than alkaline. AA Eneloops can stay about 1.0V/cell while putting out 10 amps. Alkalines also gain IR and lose voltage as they discharge, which means you get declining performance and can only use some of the cell capacity, but these effects are both minimal with NiMH as with other rechargeable battery systems.

Perhaps most significant to end use in this case, they are safe and friendly and useful for other consumer purpose like alkalines but you don't have to keep buying them, which with 3 guns and those motors could be a lot of wasted cash.

 4 
 on: April 18, 2014, 09:52:24 pm 
Started by TheSilverhead - Last post by Herbert West
http://www.pololu.com/product/611

This comparison (scroll down) shows the RM2's performance from 1V to 9V - so, yes, they can work with a wide voltage range.

 5 
 on: April 18, 2014, 08:04:23 pm 
Started by TheSilverhead - Last post by bbdude101
I was planning ok keeping it simple and using the stock try for all three of them.

Something I just remembered is that the barricade/stockade only takes 3AA where the stryfe and rayven take four. Do RM2s still work on ~4.5v?

 6 
 on: April 18, 2014, 07:27:08 pm 
Started by TheSilverhead - Last post by Herbert West
Consumer NiMh cells are what Energizer/Duracell rechargeables are correct?  

Correct. These cells typically come with "NiMh" or "Nickel metal hydride" written on the packaging and/or on the cells themselves.

NiMh cells have a much higher discharge rate than alkaline cells - usually around 2C for consumer cells and much higher for hobby-grade cells.

Freshly charged NiMh cells have a voltage of around 1.45 to 1.4 volts, depending on the charging method, but the voltage quickly falls to 1.2 V during use. (Also, not during use - NiMH typically has a high self-discharge.) This is why low-battery indicators on devices designed to use alkalines tend to prematurely prompt a battery change when you put NiMh in them instead - alkalines are near expended when they fall below 1.2 V, but NiMh cells hang around this voltage for most of their discharge curve.

If you want to have a high (or, at least, not low) voltage while using only consumer-grade cells, you could simply use some battery trays. They aren't hard to find online.

 7 
 on: April 18, 2014, 12:02:12 pm 
Started by Chipper - Last post by impact36inc
We have a very small game on a very small campus, but after a year we now have a dedicated base of 40+ players that can reach 70+ during warm weather games. Before our core of dedicated players developed, a lot of players would drop after getting tagged. If this is the kind of problem you're experiencing, we made being a Zombie more enticing with more Zombie missions, a super organized horde, and a Human Target system for each day (they tag the target and get a much shorter stun-timer for 24 hours). There's always something you can do to keep the interest up, you just have to tool around a bit to find it.  Smiley

 8 
 on: April 18, 2014, 11:38:59 am 
Started by impact36inc - Last post by impact36inc
I appreciate everyone's input! Since my fellow moderator that votes no blaster tags is Head Modding our upcoming game, we're going to keep things her way for now to lower any confusion that may occur. We're still only in our first year of play, so we're still working out the kinks.  Smiley

 9 
 on: April 18, 2014, 11:33:58 am 
Started by impact36inc - Last post by impact36inc
Our college is becoming more and more involved in promoting our game of HvZ!
https://www.youtube.com/watch?v=PqeQk2UJ5ic
They just started this new webisode series promoting stuff that goes on around campus.
We'll be shooting a promo next week for our last game coming up in a couple of weeks.
This is such an amazing feeling. From starting the game this year, to being shut down briefly in the fall, to bringing it back up and establishing a dedicated player base, we've accomplished and learned a lot.
Here's to many more future games at JSC! ='D

 10 
 on: April 18, 2014, 09:42:17 am 
Started by TheSilverhead - Last post by bbdude101
Consumer NiMh cells are what Energizer/Duracell rechargeables are correct? NiMh cells only have 1.2v (as I am sure you know lol) so wouldn't that kind of make the motor swap pointless if I end up lowering voltage? Or do consumer NiMh cells have a higher discharge than alkaline?   

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