January 29, 2015, 10:32:11 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: If you're a game moderator and don't have the "Game Organizer" custom title, please PM
   Home   Help Search Login Register  
Pages: [1] 2 3 ... 10
 on: Today at 04:35:12 PM 
Started by Rexar5 - Last post by Exo
I know next to nothing about electronics, but I'm loosely following Toruk's "Standard Rapidstrike" blog post. In it, he removes the 2 resistors connected to the pusher motor, and claims 400-460 rpm with his build and batteries. I'll be sticking to stock motors and batteries for the time being, mostly because I'm a cheapass and Camarillo HvZ is pretty low-gear.

SO: What is the expected ROF difference between a plain pusher motor and leaving the two resistors on? I'd like to maintain a lower ROF, if possible, but I'm also open to using a switch for various preset ROFs.

 on: January 28, 2015, 06:55:51 PM 
Started by salmonofdoubt12 - Last post by salmonofdoubt12
I've been out of college for a few years now, but I was recently reminiscing about how absurd some of my stories were from playing Zombies versus Humans. Here are a few of them.

I joined the game because one of my roommates was very passionate about trying it out. We spent weeks preparing, bought dozens of bags of mini marshmallows as ammo for our marshmallow guns, and equipped ourselves with Nerf guns. Then the organizer randomly picked the first two zombies. My roommate was one of them.

This made things complicated. We decided to set a few ground rules so that we could still live together, namely that our entire house was a safe zone and that we would still do things together when not actively participating in the game.

We ended up being two of the most active players on campus. My roommate organized most of the zombie raids, and I organized most of the human escorts. Unfortunately, we were so serious that it strained our friendship.

I lost all trust in my roommate during the second night of the game. He invited me to eat with him at a nearby dining hall. Throughout the meal, I noticed that he was constantly texting on his phone. I excused myself to use the bathroom and checked out the window. Just as I suspected, there were a dozen zombies hiding behind trees and bushes, waiting for me to leave with him. Instead of going to the bathroom, I asked a friend who worked at the dining hall to smuggle me out. She brought me through a back exit that the zombies were unaware of, through the kitchen and outside behind a dumpster. I sprinted home and avoided being caught, and I didn't accept another dinner invitation from my roommate until the game was over.

The game quickly became my life. After an English seminar, I was walking outside and chatting with the professor about an assignment. I heard feet smacking against the pavement behind me, and turned just in time to see a zombie rushing me at full speed. Without enough time to aim my marshmallow gun, I grabbed a handful of mini marshmallows from my pocket and flung them at my attacker. He was immersed in a cloud of sugary treats just moments before colliding into me. I turned and finished my conversation with my wide-eyed professor as the zombie stalked away angrily. After that day, I started carrying piles of marshmallows in all of my pockets. Spraying mini marshmallows like shotgun pellets was infinitely more effective than wielding a marshmallow gun at close range.

The next day, I was walking home from class when a zombie spotted me from across the street. I positioned myself behind a parked car and started unloading my marshmallow gun on him. He easily dodged the slow-moving projectiles. Eventually I ran out of ammo and loudly cursed my poor aim. The zombie smiled and ran around the car while I just stood sullenly in place, hands in my pockets. When he got within a few feet of me, I showered him with the mini marshmallows I was secretly gripping. After that, I used the gun as nothing more than a ruse to draw zombies close to me.

As the game progressed, it was clear that the humans were losing. The entirety of my intramural soccer team had turned into zombies, and I had a game scheduled with them that weekend. The rules stated that I was protected during athletic events, but as soon as the game ended I knew they would attack.

We won our soccer game, and I was completely exhausted from running after a ball for an hour. My team agreed to give me a ten minute grace period after the final score was called. I sat in the center of the field catching my breath as my teammates, including my roommate, took up positions around the field and tied on their headbands. I started texting and calling the remaining humans I knew. One of them picked up. I told him that I needed an extraction, and we sketched out a plan where I would climb the fence near the back of the field while he covered me. As the final minute of the grace period was elapsing, I noticed out of the corner of my eye someone hiding behind a bush near the back fence. It was the human I had just called, except he was wearing a headband. Knowing I had been betrayed, I looked around for a way out. There were a dozen zombies all around me and they were starting to close in. Then I spotted my roommate's bike propped up against the bleachers. He never locked it.

I sprinted as hard as my exhausted legs let me toward the bike. My roommate seemed to grasp what was about to happen and yelled "STOP HIM! STOP HIM NOW!" But it was too late. I made a running jump onto the bike and pedaled across the field toward the woods at the far end with a handful of zombies running a few feet behind me. The wet grass made it difficult to maintain speed, but somehow I outraced them. I made it into the woods without slowing down and weaved between trees and bounced over logs. Eventually I made it out the far side onto a road. That was when I saw the zombie car.

As soon as they realized I was taking a bike, five of the zombies from my team jumped in a car and drove around the woods to cut me off. When they saw me, the driver jammed the brakes and let a couple zombies out to chase me down. Luckily, I was slightly faster than them on a bike, and I was able to maneuver behind houses and through fields where the car couldn't easily follow. When I lost them, I kept biking for hours. The sun started to go down so I took a long detour around the school and returned to campus from a different direction. My roommate was furious that I stole his bike, but still honored our agreement to not play in the house. I vowed to never be caught by a planned attack again.

It turned out it was easy to discover where the zombies were going to attack because I was living with their leader. Once my roommate figured out he couldn't use his phone to organize the zombies since I could overhear him, I would regularly sneak into his room when he was in the bathroom or downstairs. I checked his email thread shared by all the zombies that included plans for attacks and gatherings. Somehow they had obtained the class schedules of all the humans. I started my own thread among the remaining humans (there were only about 15 of us at that point). Whenever I intercepted a message, usually a plan to ambush a human on their way to class, I would organize an escort party to extract or defend them. Sometimes the human would merely change their schedule at the last minute, either by skipping class or going somewhere new for dinner. The zombies didn't get a kill for days.

My roommate eventually figured out why his raids were unsuccessful, and started logging out of his email and locking his bedroom door when I was around. The trust between us was at an all time low.

With their secrecy intact, the zombies started picking off the humans one by one. We tried to frantically organize escorts whenever a human called during an ambush or a stakeout, but we often arrived too late.

The final night of the game before Fall Break, there were 5 humans left. I overheard my roommate planning an attack on two of the last humans who lived together. They both shared a class that ended relatively late in the evening and had to make it all the way across campus to their dorm. My roommate plotted to post zombie scouts all along their route home. I called the other humans and organized an escort party that would meet them at the door of their classroom and take them back to their dorm.

Only one of the other humans showed up to help us. The four of us cautiously made our way across campus in the dark, hiding behind cars and bushes while keeping an eye out for the attack we knew would come. Somehow we didn’t see a single zombie and got the couple to their dorm safely. We entered through a back stairwell. The couple thanked us for our help and said they would be fine the rest of the way, even though I offered to go up with them multiple times. I thought to myself that they would be fine. After all, they were only going up one flight of stairs to their room.

As I walked back to my house, my phone buzzed with a text. I already knew what it was going to say before I read it. The couple had been ambushed in the hallway just outside the door of their apartment. A dozen zombies were waiting for them, and the humans never stood a chance. If I had gone up the stairs too, I would have been dead. My roommate knew I was listening when he made the original ambush plans. He was hoping all of the remaining humans would be there so that the game could end. Because he was planning to get all of us in one place, no one was watching my room and I was able to make it back alive.

The game ended the next day with the remaining three humans victorious. I only survived because I could track the movements of the head zombie. The second human survivor was like me in that he participated in countless escort missions and had dozens of close calls. The final human survivor, I later learned, lived out of the library for weeks and had his friends bring him food. He never participated in any missions and didn't even go outside.

It took time, but my roommate and I finally learned to trust each other again. Zombies versus Humans was one of the most intense, all-consuming things I have ever done, but I don't regret it (even though I don't think I will ever play again). Does anyone else have any stories about their games? Was my group of friends unique in how seriously we took it? Also, they made a rule after that year to ban the use of zombie cars in future games.

 on: January 28, 2015, 06:35:11 PM 
Started by Rexar5 - Last post by CS- Tiff
That depends entirely on your battery's capacity. If your capacity is at least 600 mAh, you'll have a current capacity of 15A, which is on the lower end of reasonable for an RS. (You could probably go lower if you are powering just the flywheels with this battery - but I can't say how much as AFAIK nobody has measured the relative draw of the flywheels and pusher because most people just use the same packs for both.)

Of course, you'll want more than 600 mAh for other reasons if you intend to use your blaster in long games.
I am using a 2200 mah 2s 25c.

 on: January 28, 2015, 03:24:57 PM 
Started by BluEncore - Last post by ZERO Leader
Small update. I know that you guys probably don't check this post out as often anymore, but this is for BluEncore, for last time he requested an update on my squad: As of now, my career as a student HvZ player has ended and I begin a post-college career(for the time being until I move out of my college town)

My last game was certainly the most eventful. I had retired players come out of retirement and fight with us on nights when we needed them the most. I also stepped down as leader this past game and let other members step up to take charge and organize. My scout squad, or the legendary arrow squad, defended 1 of the player objectives against 40 zombies with only 3 people and a handful of socks. I am swelling with pride for them.

Our squad, sadly, hasn't stayed traditional anymore but it isn't all bad. There are some members of our squad going full time zed, stepping up as humans, and so forth. I've learned to embrace getting taken down when it happens, or at least plan on taking more zeds down when I do next game.

I am about to prep for my next game this upcoming March and I'm excited. I just want to thank the community out there for making this game awesome and what it is. And this human survival guide. ZERO, my squad, has evolved to adapt with the changes in gameplay and have always come out on top. I'd recommend this guide to anyone first starting out in this game or even a refresher for veteran players.

 on: January 28, 2015, 02:16:33 PM 
Started by Vigilante - Last post by ZERO Leader
I run a club on my campus called Vigil North, inspired by the VIGIL originization that has the snazzy guide on these forums.  We started training as a group at the beggining of this school year and have been meeting either weekly or twice a week since for two to three hour sessions.  In the beginning we focused on personal improvement, and had a lot of drills that put a lone human up against a great deal of zombies.  When it reached the point that several of our better players were only dying when they ran out of all of the ammo that they had readily available on their person(18-40), we began to focus on teams of two training together.  For the most part our training just consists of fighting a lot of zombies at once with various respawn conditions.  We occasionally throw in different sorts of drills, such as defense missions, travelling through infested territory, and survival without a weapon.  We run around a lot and its a lot of fun.  It is currently day 5 of the second hvz game that our group has been organized during, and we are all having a lot of fun.  Its a good feeling to face down a group of ten zombies or so and feel confident that you can take them yourself. 

This is an awesome idea. I wish I could get my squadmates to do this too... Well, I'll just have to work with the redshirts I take in this semester. Hopefully they can make it past day 3!

 on: January 28, 2015, 11:23:09 AM 
Started by TheSilverhead - Last post by TheSilverhead
Shameless C&P from my NH thread, since you guys should weigh in too.
Little background, I run HvZ wars on my college campus, with ~200 players, for charity. Haul in a few grand every year for Children's Miracle network, et cetera.

A local five-star RV resort got wind. They want me to put on a 3-5 day HvZ on 195 acres... for up to 2000 people. Has anyone ever done a BIG event like this? It's primarily stock class, as these are retired folks, doctors, lawyers, engineers, and their kids/grand kids. Demographic ranges from 0-95. I was thinking a small war for an hour or two for 0-12, then the full blown one for 13-95, but honestly it's a bit overwhelming.

Any tips on managing big groups? Inspecting THAT MANY blasters for safety? Enforcing rules? The resort has a few hundred employees, and will be running the event, but I'll be directing efforts.

 on: January 27, 2015, 11:18:33 PM 
Started by TheMirageEffect - Last post by TheMirageEffect
I live in the US, and the EAT shortage is old news around here... So after having no luck on eBay auctions, I'm left with either ordering one from overseas (Britain or Germany) at around $70 US after conversion rates. I thought I'd try here first before I committed to anything. Does anyone here have an Elite Alpha Trooper they'd be willing to sell at prices that won't make my wallet commit seppuku? Thanks.

EDIT: So I've heard snippets of sketchy EAT build quality in the UK. Seeing how that's one of my two import options, I must ask: What's up with that?

 on: January 27, 2015, 06:12:54 PM 
Started by Rexar5 - Last post by Herbert West
If I am using a 2s to power just the flywheels can it be 25c?

That depends entirely on your battery's capacity. If your capacity is at least 600 mAh, you'll have a current capacity of 15A, which is on the lower end of reasonable for an RS. (You could probably go lower if you are powering just the flywheels with this battery - but I can't say how much as AFAIK nobody has measured the relative draw of the flywheels and pusher because most people just use the same packs for both.)

Of course, you'll want more than 600 mAh for other reasons if you intend to use your blaster in long games.

 on: January 26, 2015, 08:32:17 PM 
Started by Rexar5 - Last post by CS- Tiff
If I am using a 2s to power just the flywheels can it be 25c?

 on: January 24, 2015, 08:46:36 PM 
Started by Rexar5 - Last post by torukmakto4
On a side note, does anyone know why this rapidstrikes stripe is red?


Red, I assume you meant white? That is the XD repaint with the white stripe and "ELITE" lettering, and an orange buffer tube instead of grey. They are slowly starting to show up in new stock right now.

Pages: [1] 2 3 ... 10

All opinions expressed on this web forum are those of the individual authors and not of Gnarwhal Studios INC.

"Humans vs. Zombies" and "HvZ" ® 2005-2012 Gnarwhal Studios INC.
HVZ SOURCE is a project created by Chris Weed (Dreamer of Dreams), Brad Sappington, Joe Sklover, Justin Quick,
Trevor Moorman, Max Temkin, and Ben Beecher.

Powered by SMF 1.1.20 | SMF © 2013, Simple Machines