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 1 
 on: Today at 02:27:42 am 
Started by hiro975 - Last post by HarleyHaltomt
darts also fit into empty cigarette packs pretty snugly, and they can carry about eight, give or take.
Strange idea which only a chain smoker can give but a good one..

 2 
 on: July 28, 2014, 04:07:40 am 
Started by Ozymandias - Last post by CybranWarrior22
looks to be more reshells coming,



Sonic Fire barrel break?, hmm...
again, also a TRU exclusive. only at hong kong right now.

my guess is since nerf is re-releasing old n-strike blasters, the sonic fire series will be for N-strike. as the sonic ICE is for ELITE blasters. i dunno just my guess, what do you guys think?

Also, more zombie strike melee weapons, this time Z.E.D. squad. you guys probably dont care...but just thought i would put em here. i think the axe one looks pretty sick





(pictures courtesy of Southern brisbane nerf club)

(P.S. sorry for posting here on this topic like its a "nerf news" blog or such, but just thought i would put NEW nerf things on here, as the topic says.)

 3 
 on: July 28, 2014, 03:33:21 am 
Started by Kato - Last post by Catastrophe
That said, some previous April Fool's prank items from Think Geek resulted in real products. While they clearly couldn't call it Nerf (at least, not without some partnership deal), I think enough people were interested in it that they might look into actually making something like it - at least see if it's at all practical. I'm still hoping they figure out how to do it (and drop the price tag a bit).

 4 
 on: July 28, 2014, 03:26:09 am 
Started by Kato - Last post by Catastrophe
*shrug* Depends on how long you plan the invitational and how many missions you want to run. Typically an hour to an hour and a half is a good length, with ~20 minute breaks inbetween. Things can be adjusted depending on how you structure the missions - are they freeform for both sides to decide on strategy and how to execute, or are the ambushes planned by mods in advance (so downtime between each ambush is a little more relaxed)?

Think about your most casual players (yes, most casual) and how long they would want to play in bursts before getting a break - as human or zombie. That should give you a good baseline.

 5 
 on: July 28, 2014, 01:03:02 am 
Started by Ozymandias - Last post by torukmakto4
given that each side cannot be fired independently

Why not take the mag out of one side? ROF would be cut in half, but if you had a 400RPM pusher setup you would have 400 or 800RPM with 1 or 2 barrels respectively and those are both useful numbers.

The next step, cut a second locking notch in the mag body about 1" higher up so that the mag can be locked in a non-feeding position ready to push in and shoot from at a moment's notice.

 6 
 on: July 28, 2014, 12:29:47 am 
Started by Ozymandias - Last post by dansitube
Just saying, I have found that if you take the rubber tip off of the front of the elite nerf dart (not suction elite nerf dart) increases accuracy by a bit. I tested a normal nerf elite and the rubber end off elite and, when aiming and a 8 inches(20cm)2 square on the wall, I was aiming for the middle on both shots, the normal dart went off by about 2inches ( 5cm), while end off dart missed by about 1cm (2/5ths of an inch). more accuracy ftw!!

 7 
 on: July 28, 2014, 12:10:04 am 
Started by Kato - Last post by dansitube
 Cry Embarrassed Dang It!!
Well, guess i'll just have to build a rapidstrike tripwire trap. (The potential!!!)

 8 
 on: July 27, 2014, 08:09:59 pm 
Started by The Last Vulcaneer - Last post by Kato
When you say Claymore, do you mean an explosive mine or a medieval sword?

A Improvised Nerf Device is probably a better description. IND

 9 
 on: July 26, 2014, 11:49:17 pm 
Started by The Last Vulcaneer - Last post by Hardware
When you say Claymore, do you mean an explosive mine or a medieval sword?

 10 
 on: July 26, 2014, 09:20:09 pm 
Started by The Last Vulcaneer - Last post by Kato
Driving between Raleigh and Charlotte North Carolina all summer.

Im also working on a sort of Nerf Claymore, and the HvZ game at UNCC

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