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 on: June 24, 2015, 10:31:06 PM 
Started by TheSilverhead - Last post by TheSilverhead

Part One: HvZ

Hosted by Hart Ranch Resort and Gamers for Service.
The Ranch has opened the Humans Vs. Zombies event to the public! Come on in and join us for 195 acres of HvZ fun, July 9th and 10th. Missions start at 9 AM Thursday. Bring meals, or eat at the Chuck Wagon. You can tent on site- just check with the ranch first.

Six missions, with the times as follows.
Thursday, July 9th:
9 AM to 11:30 AM- Find the Source
1 PM to 5 PM- The Canyon
6 PM to 9 PM- Legendary Tales

Friday, July 10th:
9 AM to 11:30 AM- Stake a Claim
1 PM to 5 PM- Gold Rush
6 PM to 9 PM- Train Robbery

As you might be able to tell, it's a Wild West themed HvZ.

PART TWO: Charity and World RECORD!

So, Father Time's event went well, though they didn't break the record. As mentioned in my Off Topic thread, there's a 200 acre RV resort that wants to help set the record. We expect 400 campers to participate, as well as local Boy Scouts and a state RV show to pitch in with warm bodies. I need your help to make sure we crush the previous record. Details as follows.


Hart Ranch Camping Resort just south of Rapid City, South Dakota.

Thursday, July 9th, at 9 AM, until Friday, July 10th, at 9 PM. World record on Saturday, July 11th at 5 PM.

Hart Ranch, Gamers for Service, South Dakota School of Mines and Technology, and ALL OF YOU! This is a free event, open to the public. Bring your own blaster, and some to spare!

Barbecue and hot dog feed to follow the record breaking, and possibly commemorative T-shirts for sale.

All participants will sign a safety waiver and receive a bracelet to show their participation.Currently, no blowguns, melee, paintball, airsoft, or Xploder. Please, foam darts or discs only. No homemade darts. Stock or safely modded, light homemades acceptable. This is a public war more than an NIC war, so prep accordingly. Zombies are respawned on respawn points rather than timers, to keep the action fast. Tag only, no 'firm grip,' since we may have a wide age range of players. Participants under ~42" tall are exempt from most infection rules.
The record will be free form or 2-team deathmatch. If you are able, please consider bringing canned goods to benefit local food banks.

Plan now, I would love to have all of you come. I'll update this post as we get more things hammered out.

 on: June 15, 2015, 12:58:51 AM 
Started by DeltaDragonXL - Last post by gara101
Coming from a person who carries about 9 blasters on him at his local college HVZ I can give you some advice on heavy load outs. 

The first piece of advice is if it does not serve a purpose do not use it.  In my loadout I use a nerf bandoleer to carry my Alpha Trooper.  On it I have a sling stike.  Most people would say why bother having that because I carry two strong arms, a jolt, and a double strike.  The reason is I have the clip to put it on, so why not and its fun to shoot. As long as you train in your gear you will be fine.  I do not know how big the games you will be playing are, but I would also recommend ditching the 35 drum and just using all 18 mags.  I use a Duct tape holder made out of just paper and duct tape and it holds four very well and has not broken.  that way you can carry more darts and do not have to deal with a bulky drum.  Flywheel blasters are also superior to spring blasters in every way.  It is very sad for m to admit that but it is true.  you may want to replace the retaliator with a stryfe with a raider stock.  The only mods it really needs is lock removal.  Even without mods it is still really nice.  I think its cool that you have the tek3 but the nerf elite triad would probably be a better blaster instead of it.

Hope this helped.  Sorry that I kinda picked apart all of it.  Do what you want I have just found that with a heavy loadout with alot of blasters that all of them need a purpose and if there is a blaster that is better then what u have and done the same thing use the better version.

 on: June 13, 2015, 05:08:52 PM 
Started by Felixnfawkes - Last post by Felixnfawkes
I realize im a little late to the craze, but I've searched high and low to no avail for a posted game near me. Im half debating starting a game just so I can play! But before going that far I figured I would ask first, are there any HVZ games near me that I've just missed?

 on: June 11, 2015, 01:55:55 PM 
Started by supermidget - Last post by Felixnfawkes
Hello HvZ! Even though I'm new and as of yet haven't played the game yet, I'd like to point out the tie to history this thread highlights so well. Better weapons negate previous combat methods. For example, as given us by Sixth Kira, when spring powered guns were the only options 3-4 zombies could rush and "kill" even a skilled player without backup. But with the advance of nerf technology providing much better ranges and rate of fire that same scenario would take quite a few more zombies to actually succeed. Or follow histories example and stop charging in mass numbers against a better armed enemy. Use cunning, stealth, and ambush tactics to make their increase in relative firepower irrelevant. History as shown us that as the weapons of war get better at killing those who actually fight the wars have to get smarter about how they fight. This maybe a redundant post and if so I apologize. But reading this I felt compelled to point out the obvious work around I the hopes that those player who are having the issues of game balance as far as weapons are concerned could point this out to their moderators in the hopes that they can rebalance the game effectively.


 on: June 11, 2015, 08:48:04 AM 
Started by Mzzkc - Last post by Tazok
Picked up this off-brand blaster late last year, finally got around to re-painting it. 

From my limited tests, it makes a pretty good close combat blaster, with the high capacity (20 dart) drum and easy of reloading (you can reload on the move).  One downside is the darts it comes with are shorter than nerf darts, so you can't fire regular nerf darts.

 on: June 10, 2015, 03:18:52 PM 
Started by Emote - Last post by Emote
It is my great pleasure to announce to you all Western Michigan University's summer invitational! This game will be on July 11th and span the whole of our university's campus. This game will feature our human two faction system and wounding rules, so the zeds aren't your only enemy. Missions will be held all day from Noon until 10pm. For more details, see the event page!

 on: June 10, 2015, 12:39:05 PM 
Started by DeltaDragonXL - Last post by DeltaDragonXL
The reason that I use the tek 3 is because of the fact that its my best option if I get attacked from a close range while digging around my bag. If im bent over looking for a mag or dart, I can grab, prime, and fire in a second with one hand. It comes in handy in the occasional friendlies I hold at my house with my friends, so I assume it could be useful.

Im going for more of a survival loadout, but not the douche bag survivor who doesnt play the objective as well. As I don't have either the strong arm or retaliator yet, I have been running around with my raider and maverick, as they are basically identical with the retaliator and strongarm. I agree it is hard to judge, but I was looking for some general tips.

Thanks for the advice, I personally will keep it on as it weighs less than a pound and doesnt hinder movement at all.

 on: June 10, 2015, 10:51:42 AM 
Started by DeltaDragonXL - Last post by Zombona
It's pretty hard to go wrong with a load out and really hard to critique someone on theirs. You really just want to gear for your playstyle. For example I like moving fast but being able to put out heat if I need to. So I carry a primary and clips in storage devices with the smallest back up I can find (usually just socks).

Maybe try getting something to carry the clips in.
Torukmakuto4 turned me onto these and it works for Nerf 18rd clips and BOOMco 40rd clips.

I would also lose the tech 3. The strongarm is your backup and the jolt is your hold out. There doesn't really need to be anything after that. I think this is more my personal taste. The more blasters I carry the more I have to think about and I don't want that to bog me down. "Is this blaster loaded, is this clip topped off, is that blaster loaded, etc, etc."

 on: June 09, 2015, 07:40:05 PM 
Started by Rai - Last post by Rai

Fellow denizens of the zombie horde!  I bring delicious news. The stage has been set for the next two battles of Humans vs Zombies! We attack Camarillo in two waves: the first game on Sunday, July 19th, and the second one on Saturday, July 25th!

Prepare yourself for the feast, register yourself at, and join the event at:



We ask each player to donate $10, but if you can't afford it, let us know and we can work something out! All profits will go to the Wounded Warrior Project, and any donations we make, Google will match 100%. Last year we raised over $3,600, let’s hit $4,000 this time! Google has also generously allowed us access to their arsenal of over 50 strongarm blasters, so even those without their own blasters can join in!

We're looking for admins, moderators and helpers for this coming game, so if you're interested in helping out, answer accordingly in the registration!

Next update soon! In the meantime, fill out that form, tell your friends, like our page and get ready to overrun these pathetic humans’ defenses!

 on: June 09, 2015, 04:45:21 PM 
Started by DeltaDragonXL - Last post by DeltaDragonXL
I am new to HvZ, and while I have currently not had time to join in an event, I have devised a pretty decent (in my opinion) loadout. I will be ordering almost everything in this list as I have all of them but I have used them so much just from messing around they now longer fire as well as they should.

Pre-warning, my H key is hard to press currently, sorry for any missing Hs

Anyway, where is my list

A retaliator. I simply love this gun, as it has decent range and RoF, while maintaining a comfortable grip.

Strongarm, but I will also most likely get a elite jolt as a last resort. Strongarm is obviously just a upgraded maverick, and it shoots like a dream. Jolt is light and has good distance for its tiny size.

Clips (yes I know they are technically magazines):
35 dart raider clip and 2 18 dart clips

Cargo shorts so I can Have the 18 round clips at easy use, as well as to have the belt loops for things such as a buzzbee tech 3, which while it sucks, its small and there is no point in not having it.\
Soccer bag (drawstring bag) To store spent mags and a box of extra darts (preferable enough to have a second load for everything (71 for mags, 6 for strongarm, 3 for tech 3, and 1 for jolt, with roughly 20 extra)
Something to hold the strongarm on, will be my nerf bandilier if I can find it, as well as room for a few 6 dart mags.
Flashlight with belt clip and/or headband flashlight
My shorts also have a place specifically made for water bottles, so I will ahve a 1 liter on me so I don't get dehydrated

I know I am running pretty heavy, but I am decent at running in short bursts with heavy gear on.

Hopefully it doesn't suck.

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All opinions expressed on this web forum are those of the individual authors and not of Gnarwhal Studios INC.

"Humans vs. Zombies" and "HvZ" ® 2005-2012 Gnarwhal Studios INC.
HVZ SOURCE is a project created by Chris Weed (Dreamer of Dreams), Brad Sappington, Joe Sklover, Justin Quick,
Trevor Moorman, Max Temkin, and Ben Beecher.

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