I'll assume that you've already ensured that these walls will not be placed in a way that inconveniences nonplayers. I'll assume that you've already ensured that the walls are sturdy enough that a zombie who crashes through them won't be injured by broken PVC (after all, if zombies are not allowed to crash the walls on purpose, they may still do so by accident).
Are humans other than the aforementioned superhuman allowed to move these walls? Are zombies allowed to move and/or knock over the walls? Do the walls have gaps in or between them such that zombies could slip through them (while being slowed, of course)? Could a perversely creative human use some duck tape and string to create a mobile impenetrable fort under a literal reading of the rules?
The Walls will not be allowed to imped NPC foot traffic at all, (so no walk ways, also must be 20ft from any doorway and steps) if they are caught breaking any of those rules we have decided to take the walls that are "breaking" the rule.
The walls are sturdy enough that they will stay together if knocked over, and that will have to be a purposeful attempt, as well the zombies can not touch the wall but can reach through it, this is to help keep the zombies from making a mistake like running in to a wall, or getting to close. Also the humans can shoot through the wall due to the first tier, looks more like a pasture fence (ill add pictures when i get a chance).
We have discussed that as well, it must take 3 humans, 1 being the Engineer, the other 2 it does not matter. They can not shoot while moving the wall either.
The zombies are not allowed to mess with the walls unless no human is present to "defend" them, then the only action allowed is to either notify a mod or pack the wall up and bring it straight to the mod table. Zombies and HUMANS are not allowed to pass through, over or under the wall. They may only go around the wall.
The only walls available to be used are the ones that are Mod Approved and Given to a human by a Mod, if seen breaking this rule a strike will be awarded.
Herbert West thanks for the Questions i appreicate the counters
I am not sure what you mean here.
What part of my comment are you contesting?
"Puppy Dog a makeshift fort?"
I am unsure what you mean.
I thought the whole premise of the fort was that is was not actually a safe zone and was only safe by being easily defended. This being the case I don't it is something that would be worth "seiging" if there were humans inside, instead my prefered strategy would be to keep them out of the fort or die trying.
IMO zombie time would be better spent chasing humans that were not so well defended.
The why not is directed to the "trapping" humans in the fort, In my eyes this is the same as pinning them inside of a courtyard on campus.
Puppy Dog a makeshift fort i mean that i would as a zombie causing any reinforcement of the fort futile and not worthy of saving.
Also as a zombie if i notice that this fort is not as easily defensible as the humans think, i would use an assortment of both supers and regs to take the fort down, destroying morale of the humans. Plus them building the fort is kind of middle finger towards the zombies and a challenge to be taken. At least in my eyes.