Not sure if this is in the right place, let me know if it's not.
Anyway, Me and my sister, who put together our local game of HvZ, have come up with what I think is a pretty unique way of playing. I will post the whole rule set here, and link you to my document where I Have it all written down. I am also looking for feedback, do you like it? dislike it? what would you change for different amounts of people, skill levels, etc.? Thanks for checking in. can't wait to see the responses. https://docs.google.com/document/d/1iIFL8zPvYxwCAYSSA4Bvn_jIweG9LBWhTAXjMja5dGI/edit
Standard Zombies Vs. Humans rules
Humans shoot zombies, stun time: any darts, 20 second timer
Excepting alpha zombie- 3 darts 20 seconds
zombies tag humans, disputes game master ultimate judge
trade offs- zombie always wins
Human On tag- must drop weapons and lay on ground for 30 seconds, at which point human reverts to zombie. EXCEPTIONS healed by medic, see medic
Split into two teams, teams are allowed to battle each other, but not kill. on dart hitting human, that humans must stay in the place they were shot for 7 seconds. that human may not shoot, must stay stunned. NOTE; human allies may guard downed team members.
each team possess one medic, designated by iron man mask. the medic may heal half zombied humans. I.E. Human is tagged by zombie, that human goes down for his 30 seconds. the medic may heal that human by tagging him, therefore rendering him “healed” and he may continue as a human. NOTE; does not mean you get extra time to collect your dropped weapons. It does not matter whether the humans is on your team or not, any medic can heal any human. When a medic is zombiefied, he becomes a zombie medic, this mean when a zombie is shot, the zombie medic may tag that zombie, therefore cancelling his stun time. NOTE; zombie medic still can be stunned, and his stun time is 30 seconds.
Each team has a base. The base is a safe point for that team from the other team. Zombies may enter either base at any time, However, When a zombie is shot inside a base, he must exit the base before his stun timer can start. The base only protects you from the opposing team.
Each person is only allowed the equivalent of a 18 dart clip. this may include two guns, but only allowed 18 darts. There will be random weapons drops for the humans, designated by whistle blow. NOTE the zombies may not touch or steal a weapons drop that is in its original location.
either team may take from the drop, either fight for or share. drops may be taken back to base for hoarding.
Either team can horde weapons and ammo at their base. the weapons at the base may not be touched by either the other team or the zombies. these are for that team’s use. Anything (thats not a original weapons drop) that is outside either base limits is free game for either team, or zombies. Zombies may collect ammo and weapons, but they must horde them in a easily saw and assessed place.
The last team with people still surviving the apocalypse wins.