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Author Topic: Graphs!!!!  (Read 6875 times)
Jagar


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« on: September 20, 2010, 02:27:17 AM »

Hey everyone! My first graph is up on the facebook group! I don't have any time for real analysis right now, but it looks like the zombies are hurting in a bad way. Could this be a mass human win?

Here is the link:
http://www.facebook.com/#!/photo.php?pid=6742380&o=all&op=1&view=all&subj=161813902354&id=521740843

Stay Alive!
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Lord_Thurlvin


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« Reply #1 on: September 20, 2010, 05:02:00 PM »

I have an idea as to why the zombies are having difficulty, but it's mostly supported by personal experience and second-hand accounts, so don't read too much into it. I think that there are a lot of apathetic zombies this year. I've seen zombies just walking behind humans who don't even have a nerf gun out to keep them at bay, and I've talked to several people who decided to stop playing after getting tagged. Speaking as someone who enjoys both sides of the game, it makes me sad to see it start falling apart this way.
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bisselse


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« Reply #2 on: September 20, 2010, 05:49:19 PM »

Probably due to the general badassery of the remaining humans...just sayin'.

In all seriousness though, I have not been threatened yet by a zombie (Although Sam got somewhat close the other day). Like previously mentioned, I've walked right by zombies and made eye contact and had them just walk away as if it weren't worth the effort. That being said, probably not worth the effort to try and kill me Tongue

Time for a suicide mission!!
-Carry a 'generator' (duffel bag full of bricks, we're talking heavy) across campus
-Escort scientists

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Chevalier Mal Fet
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PREPARE FOR TROUBLE

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« Reply #3 on: September 20, 2010, 07:59:10 PM »

Escort incubating scientists.

Just sayin'.
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Om nom, kiddos.

Screw those lists of blasters. Being a zombie is just better.
agrandstudent
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« Reply #4 on: September 22, 2010, 01:38:22 PM »

My School experienced about the same thing in the last game.  Our zombies managed to live longer because the mods quickly realized that the zombies needed some serious help and did something to help them get organized.  The organized zombie hoard quickly learned to start feeding those at with the least amount of time left with their assist. It seemed that the zombies got a huge moral boost after being organized.  I think being organized gave them a glimmer of hope that they needed to win the game.
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Zed8
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I love this game.

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« Reply #5 on: September 22, 2010, 09:00:13 PM »

The organized zombie hoard quickly learned to start feeding those at with the least amount of time left with their assist.

I don't feel like that should be a huge revelation. A human kill can effectively give another zombie 47 hours, 59 minutes, and 59 seconds of extra life to hunt a human. You shouldn't waste that huge amount of time feeding a guy that already has 40-something hours left. Feed the lowest starve timer zombie with either a kill or more or confirmed activity hunting.
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"Life is hard; its harder when you're stupid." ~ John Wayne
agrandstudent
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« Reply #6 on: September 24, 2010, 10:07:04 AM »

It was our first game.  For a while the most of the Zombies didn't even know they could give assist and were just giving their kills to who ever was lowest.  It was all explained during the rules meeting before the game but for some reason I guess most of them didn't pay attention. 
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