Humans! Zombies! Leprechauns!
I realize that this has been an ultra long time coming, but I have been meaning to give everyone an update. So the actual mechanics and design of the software/ features finished as of last August. We hired an awesome dev team (
Bixly) to join our dev team to work on this. We have been meeting 5 days a week ever since.
At this point, I am about to poop my pants with excitement....
literally! We have implemented almost all of the planned features... twitter integration, our very own API, squads, dynamic starve times, # of shares, market place, tag map, equipment registration, user pictures, videos, profile comments, and a whole lot more. We really just have to make a few more tweaks with the tag map, finish the front end / UX, and do a ton of bug fixes. We are hoping that it is ready for live games in the next month or so.
Once the front end is done, we will shoot out some final screen shot. This has been an ultra long journey, but the end is near!
<3
Joe
P.S. If you pre-ordered an HvZ+ on kickstarter last spring, we will email you upon completion to present you with your HvZ+ account.