Kyhan
Amature Artist, Professional Person
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« Reply #36 on: August 25, 2012, 05:12:47 PM » |
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I've still never played a game of HvZ on a large scale. With that in mind, I only have secondhand knowledge of what works and what doesn't.
Maybe a solution to the Starve Timer would be changing it from 48 hours from your last kill, to adding 24 hours to your life after each kill (starting with a no-kill 24 hours)? I mean, It rewards zombies a little more for being good, and doesn't punish them for being TOO good too early on. The Zombies who don't care enough to get kills still starve off, but the guys who get 8 tags in the first day don't have to worry about being screwed over for not having enough food anymore. Also, it doesn't waste time.
If someone gets 3 tags in the first 8 hours of game normally, they're still only safe for 48 hours since their last kill. With this, after the 8 hours, they are safe for 96 hours, for a total of 4 days.
Maybe 24 hours added isn't the best number, but the concept of adding hours per kill, rather than resetting the timer sounds good to me. Maybe it could be 12 hours added to an original 48, or even 8 hours if you want it harder.
Sure, there could be the players who get a bunch of kills, then don't play the rest of the week, but why I don't see why a zombie being idle is any different from a starved zombie, since humans can't starve.
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